The Watch is seeking the known criminal Garrett, who has been operating with impunity within the walls of the City despite a Baron’s bounty on his head. But just who is Garrett, and what is it that keeps him awake at night? (Spoiler: it’s thieving)
Aliases: Garrett is also known to the underworld as the ‘Master Thief’ (although he would never refer to himself in this way...)
Age: Estimated to be somewhere in his 30s
Eyes: Brown, with a distinctly unique green right eye said to imbue him with a heightened ability to focus, speeding his reactions, improving his skills and even allowing him to notice things that others might miss.
Parents: Garrett never knew his parents and has no memory of them. His first memories are of an orphanage.
As a child, after escaping the orphanage he grew up in, Garrett’s very survival depended on stealing - and he has honed his thievery skills to perfection. His pickpocketing skills are unmatched; while he was still young he learned to swiftly relieve people’s possessions while they go about their daily business, leaving many to believe they’ve accidentally misplaced their belongings. He is the top in his trade, untraceable, uncatchable and silent in the night. He is a self-reliant observer who sees more than others, and knows more than he lets on.
Garrett’s personal mantra is ‘What’s yours is mine’. Although Garrett once stole to live, now he lives to steal. It is less for the gold and more for the lure of the impenetrable, the impossible, the secret, the unknown. The challenge is what keeps his body and mind alive and sharp. He never steals from the rich to give to the poor – no matter how poor they are... nor how rich.
TOOLS OF THE MASTER THIEF
As a skilled marksman, Garrett can dispatch opponents with a single shot. He employs a highly varied arsenal of arrows which give him a tactical edge when he’s on the job, and he is able to manipulate his environment and those around him by using arrows for things like creating distractions or triggering switches from a distance.
Acquired from a fellow thief, Garrett puts his claw to use on a daily (err... nightly) basis. The Claw can be thrown at specific parts of the environment (such as metal grates) where hooks automatically engage and embed themselves. The claw also has a built-in grapple-line that is strong enough to hold Garrett’s weight - and just as importantly, the weight of any valuables he’s relieved from the good citizens of The City.
Any thief can use a lockpick, but the difference with Garrett is that he’s a master of the art. He can unlock a strongbox faster than anyone and hasn’t broken a single lockpick in a very long time.
Designed to be non-lethal, a blackjack consists of a soft leather exterior padding a rock hard interior. Garrett uses his blackjack to knock out his enemies with a single, silent blow, although it is markedly less effective against alert foes, and anybody rendered unconscious can be woken and will aggressively pursue their attacker.
Over the coming months, we’ll be sharing more with you about Garrett, his tools, equipment and the City around him, so stay tuned to the Eidos-Montreal community blog. For more on the Master Thief, make sure you’re following Thief on Facebook, Twitter, Tumblr and YouTube, plus join the discussion on the official Thief forums!